Sauerbraten Server setup
From Hackerspace Brussels
								
												
				
We'll be trying out all the different stuff (and see where we get):
- setting up the server (I think I would go for the hopmod modification)
 - maybe creating a custom environment... (wouldn't it be fun to actually have the space as our shooting ground?)
 - have a go at shooting at each other.
 - have a go at the fridge, killing a Club-Mate
 
Here's some links to start off with:
Having a Sauerbraten server running (just the basics)
- Install Sauerbraten (find it in your repo's)
 -  Running Sauerbraten as a server (open a terminal window)
- sauerbraten -d
 
 -  Here I see where my configuration file is located:
- Location: (hidden folder): ~/.sauerbraten/
 
 
Voila, you have a local server running on your IP! (now that was easy, wasn't it?)
Getting ready to also install HopMod, to have some improved features on the server (using Ubuntu here)
-  resolving dependencies
- sudo apt-get install binutils build-essential cmake g++ gcc libgeoip-dev libsqlite3-dev libzip-dev make subversion sqlite3
 
 -  going to the folder where I save my source files
- cd ~/src/
 
 -  putting the latest version of HopMod on the computer
- svn checkout http://hopmod.googlecode.com/svn/trunk/ hopmod
 
 -  compiling it from source
- mkdir release-build
 - cd release-build
 - cmake ..
 - make
 - make install
 
 -  configuring the conf file
- can be found here ~/src/hopmod/conf/servers
 - added an admin password
 - changed game mode to whatever you want (in my case: "coop edit" to create a custom map)
 
 -  have a look to the server backend
- http://localhost:28788/admin (localhost or IP address of the Hopmod server)
 
 
... so the next this is to create a custom map and be able to save it.
- Here are the basics: http://sauerbraten.org/docs/editing.html
 - Designed your own hackerspace? (or another cool map?) Share it!