Blender Workshop 02
From Hackerspace Brussels
Revision as of 05:59, 25 March 2012 by ZipionLive (Talk | contribs)
The goal of this workshop is to learn the basics of 3D designing,
but also to make use of blender's built in game dev engine,
and python scripting as well.
IMPORTANT NOTICE : As many people couldn't make it on the 23rd, we'll have a second initiation for those who begin from scratch.
Here's a sample of what we did on session 1 :
And some meshes I made today while fooling around with textures, transparency and refraction (done after only two days of practice, so cheer up : blender is really EASY to learn !) :
Those who already came at the first workshop are welcome anyway. I'll prepare some material editing & texturing challenges for you ! Also bring your own meshes for further fun and learning.